import java.util.*;

public class Player
{
    private int strength = 100;
    private Map<String, Food> bag = new HashMap<>();
    private String name;
    public void pick(Food food) {
        bag.put(food.getName(), food);
        name =food.getName();
    }
    
    public void eat(String name) {
        Food food = bag.get(name);
        if(food != null) {
            strength += food.getEnergy();
            if(strength > 100) {
                strength = 100;
            }
        }
    }
    
    public void step() {
        strength -= 10;
    }
    
    public String getName(){
        return name;
    }
    
    public Food getFood(){
        return bag.get(name);
        
    }
}
